Zoe Aletheia Circus acrobat. Believes in the power of her luck to protect her from everything that could go wrong and the power of her vigilance and her gun to protect her friends. Nephren Ka is a fan of her work but that's probably going to be fine, right?  Stats Attributes Strength: 90th percentile Dexterity (gross and fine motor skills): 95th percentile Constitution: 75th percentile Height/weight: 25th percentile Fluid intelligence (reasoning ability, problem-solving): 50th percentile Crystallized intelligence (education, knowledge): 50th percentile Appearance (looks, charisma, raw magnetism): 80th percentile Willpower (force of will, sanity, spellcasting ability): 80th percentile Luck: 98th percentile Best Skills Climb Dodge Jump Charm (i.e. making people like you) Art and Craft (Circus Performer) Psychology (i.e. reading people, noticing lies) Spot Hidden Firearms (Shotgun) First Aid Stealth Background Elements Description Compact, lithe, solid, graceful Ideology Suicide Club lets her practice the skills she needs. People [as of 'hold your hat and hang on to your soul'] She has to stay away from Ralph to keep him safe. Anemone's memory reminds her that the story isn't over yet. Zoe promised Anemone to take full responsibility for Magnificence's care and wellbeing. Location [as of 'hold your hat and hang on to your soul'] The circus is a reminder of a life she can no longer have. Possession Corde lisse clears her mind and makes her love her body. Personality [as of 'hold your hat and hang on to your soul'] Zoe can trust that things will eventually work out for her. She needs to protect her friends. They will be okay if she is good enough. Equipment Pocket knife: victorinox swiss army knife Shotgun: plus some amount of ammo Cigarette lighter: zippo Pocketbook: brown suede Handkerchiefs: "blow" one in whiteworked linen; "show" one in raw silk Compact: contains powder, puff, and mirror Gloves: ivory leather Perfume: tabu by dana in an atomizer Acrobat stuff: rigging for corde lisse, etc First aid stuff: for sprains, blisters, scrapes, etc Ghost stuff: salt, crystals, candles, etc Urbex stuff: goggles, flashlight, lockpicks, etc Desert stuff: survival gear for desert travel Food: nonperishable rations Motorcycle: as sturdy and all-terrain-y as she could afford Warding stone: magic???